1. Hall explained the people’s perception of proxemics and how it has been used as an elaborated way of communication. I wonder how much of the research in proxmics in human interaction can be applied to the human-computer interaction scenarios. If we look at Ballendat’s paper, the connection I can make is on the definition of fixed and semifixed environment settings. It is understandable because different social and cultural interaction methods applied to devices. However, some of the dimensions used by people to set distances such as volume loudness, touch, retinal, and kinesthetic to certain level still apply to the machines.
2. The three different space types in Hall’s paper are: fixed-feature space, semifixed-feature space, and informal space. I think it is interesting to see when the space is connected to other spaces over the Internet similar to Saul’s media space. What should happen if I walk close to Saul’s table lamp displayed on the screen? In Ballendat’s paper, a large interactive display fell into the fixed feature space. The fixed feature space is defined as things that are immobile. However, the content on the display can be dragged around by people.
3. Hall noted that over populated areas are making people uncomfortable. I wonder how people would react to high density of reactive devices. At some level, the ubiquitous devices are making the environment feel like having intelligence and it is invisible. would the fact that a user cannot have a short walk in the house without triggering some events be annoying? Since the home appliances are becoming smarter and the method of implicit interaction plays an important role of controlling them, how can we remedy the problem?
2. The three different space types in Hall’s paper are: fixed-feature space, semifixed-feature space, and informal space. I think it is interesting to see when the space is connected to other spaces over the Internet similar to Saul’s media space. What should happen if I walk close to Saul’s table lamp displayed on the screen? In Ballendat’s paper, a large interactive display fell into the fixed feature space. The fixed feature space is defined as things that are immobile. However, the content on the display can be dragged around by people.
3. Hall noted that over populated areas are making people uncomfortable. I wonder how people would react to high density of reactive devices. At some level, the ubiquitous devices are making the environment feel like having intelligence and it is invisible. would the fact that a user cannot have a short walk in the house without triggering some events be annoying? Since the home appliances are becoming smarter and the method of implicit interaction plays an important role of controlling them, how can we remedy the problem?